Riley's Top 10 Games Of 2016back

Riley's Top 10 Games Of 2016


続き・詳細・画像をみる

0.
----------------------------------------------------------------------------
That Dragon, Cancer
That Dragon, Cancer was an ambitious look at topics games don窶冲 usually address, a series of simple vignettes that were each somehow bigger than they seemed. In particular it explored faith in a brave way unique to games. It examined what it means to be a person of faith honestly, unapologetically, and complexly. It窶冱 a story that stuck with me long after I窶囘 finished the game, and I hope it opens the door for more games to explore religion in new ways.
----------------------------------------------------------------------------
American Truck Simulator
I love trucking simulators, which is weird for someone who hasn窶冲 driven in over a decade. While Euro Trucks will always be my favorite, American Truck Simulator brought its weirdly compulsive and soothing journey to an environment that was at once familiar and new. I窶冤l never get tired of turning on the radio and whiling away a few hours moving fake cargo from place to place. I窶冦 excited for ATS窶? land mass to expand, hopefully one day allowing me to live my dream of driving past my own house.
----------------------------------------------------------------------------
Hyper Light Drifter
I tend not to be a fan of hard games. I lack the time and patience to really dig into them. But Hyper Light Drifter窶冱 bright, mysterious world and simple but tough-as-nails mechanics drew me in. I felt like a bad-ass after each boss fight I completed, and I saw the game窶冱 trickier areas when I closed my eyes at night. It gave me a new appreciation for difficult games, and even if I窶冤l never fully best it, I enjoyed my time with it immensely.
----------------------------------------------------------------------------
Thumper
I窶冦 not big into rhythm games, but I couldn窶冲 stop playing Thumper. It unfolded so carefully that I didn窶冲 realize hours passed with me staring intensely at it, tapping my feet, bobbing my head, and trying over and over to get a perfect score. Thumper窶冱 simple mechanics are wrapped in a harsh, brutal vibe that feels like a good punk show. It窶冱 another one I窶冤l probably never beat, but that won窶冲 stop me from trying.
----------------------------------------------------------------------------
Gonner
Gonner might be my new Spelunky (if I needed a new Spelunky, which I don窶冲, because Spelunky is perfect). Its quirky art style and chunky feedback are charming, and its procedural levels means there窶冱 always a reason to try one more time. It窶冱 one of my regular go-to games when I need something quick to play between tasks, plus you get to hug a whale.
----------------------------------------------------------------------------
Darkest Dungeon
I窶况e been playing Darkest Dungeon since it arrived in Early Access. It features the stats and leveling that tend to turn me off RPGs, but its strong art style and Lovecraftian setting were enough to keep me going. While the quirks mechanic wasn窶冲 as robust as I would have liked, it was nevertheless a fun twist that asked me to balance a thrilling number of things in each encounter. Losing characters I窶囘 poured hours into never stopped stinging, but each setback felt fair, brutal, and exciting.
----------------------------------------------------------------------------
Inside
My colleagues窶? love for Inside was what initially inspired me to give it a shot. It窶冱 a simple game with mysteries that don窶冲 unfold so much as come crashing inexplicably through the wall. The end made my jaw drop and reduced me to awed laughter. I窶况e showed it to countless friends, especially those who don窶冲 play games, and everyone has been charmed by its bleak weirdness.
Dishonored 2
My favorite thing about Dishonored 2 is that it窶冱 more Dishonored. Dishonored remains one of my favorite games somewhat in spite of itself; its unique mechanics and creative levels outshine its flat plot.ツ?Dishonored 2 doesn窶冲 feel like a reinvention so much as more of what makes its predecessor great. I loved returning to the series窶? evocative, beautiful world, exploring levels that feel like real places, uncovering its secrets and alternate paths, and playing with its possibilities. I haven窶冲 played nearly enough time as Emily yet, and once mission select is implemented I窶冦 excited to explore each level top to bottom and invent needlessly complicated ways to assassinate my targets.
----------------------------------------------------------------------------
Overwatch
By all accounts I should have hated Overwatch. I don窶冲 tend to like multiplayer games, especially playing multiplayer shooters with strangers. But I caught the enthusiasm everyone had for Overwatch, and now I don窶冲 think a day窶冱 gone by that I haven窶冲 popped in for a quick round or two. It has the same short match time that makes Rocket League so great, and the new brawls and arcade modes are endless sources of hilarity. The diversity of characters and roles means there窶冱 always a way I can feel like I窶冦 helping the team (I窶冦 one of those rare people who almost always plays healer), but there窶冱 still impetus to experiment with new classes and heroes.
----------------------------------------------------------------------------
Hitman
I wasn窶冲 sure what to expect of 2016's Hitman. Previously I窶囘 played a few uninspiring hours of Absolution and struggled through the age of the early parts of Blood Money. Hitman became a game I loved more the more time I spent with it. Its episodic release structure meant a steady flow of new content in the form of escalations, contracts, and elusive targets that made it feel less like a game and more like a world (a pretty grim, murderous world, but still). The wait between episodes inspired me to explore each level thoroughly and try new things. Over the course of the year, Hitman revealed itsツ?secrets and blossomed into a funny, imaginative playground I can窶冲 get enough of. Plus Agent 47 looks good in literally every pair of pants, and you can窶冲 ask for much more than that.
Riley MacLeodriley.macleod@kotaku.com@rcmacleod
Managing Editor
Reply26 replies
Leave a reply
(function () {window.kinja = window.kinja || {}; window.kinja.postMeta = JSON.parse('{\x22post\x22:{\x22id\x22:1790499447,\x22headline\x22:\x22Riley\x26#39;s Top 10 Games Of 2016\x22,\x22isStarter\x22:true,\x22isFeatured\x22:false,\x22allowReplies\x22:true,\x22replyCount\x22:26,\x22status\x22:\x22PUBLISHED\x22,\x22permalink\x22:\x22http:\/\/kotaku.com\/rileys-top-10-games-of-2016-1790499447\x22,\x22securePermalink\x22:\x22https:\/\/kotaku.com\/rileys-top-10-games-of-2016-1790499447\x22,\x22first100Characters\x22:\x22My 2016 was a year of surprises. There were so many games I didn窶冲 expect would capture me the way t\x22,\x22firstSentence\x22:\x22My 2016 was a year of surprises. \x22,\x22facebookImage\x22:{\x22src\x22:\x22https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/s--2FW21FKC--\/c_fit,fl_progressive,q_80,w_636\/dn4bmnnwjwbxgrnft9q6.jpg\x22,\x22id\x22:\x22dn4bmnnwjwbxgrnft9q6\x22,\x22width\x22:636,\x22height\x22:357,\x22format\x22:\x22jpg\x22,\x22recommended\x22:true},\x22twitterCardType\x22:\x22summary_large_image\x22,\x22plaintext\x22:\x22My 2016 was a year of surprises. There were so many games I didn窶冲 expect would capture me the way they did, featuring genres and mechanics I usually don窶冲 like but that nevertheless thrilled me. I tried a lot of new kinds of games this year, and I found a lot of new favorites. Here窶冱 my top 1

続き・詳細・画像をみる


ガソリーヌ山尾、ガソリン代不正請求問題謝罪 秘書は訴えない方針

【画像】フリー女子アナ・脊山麻理子、女子プロレスデビューwwwww

【画像あり】中居がスタッフに振る舞った3000円の寿司が美味しそうwwwwww

成宮寛貴の薬物情報をたれ込んだA氏が特定され自ら本名をツイート 「今後も暴露していく」

童貞には絶対分からない イラっとする彼女や嫁の行動

NHK「本当にテレビがない家はNHKに申告しろ。嘘ついたら処罰な」

「デキる男」が絶対しないこと6つ

松本人志が流行らした言葉一覧wwwwwwwwwwww

悟空「クリリン!オラのケツの中にかめはめ波撃ってくれ!!」クリリン「な、何言ってんだよ悟空?!」

スマスマ最終回、ソフバンのCMが粋だと話題に

お前らが今まで出会った事のある信用出来ない奴の特徴

絵里「もう駄目よ…おしまいだわ……」

back 過去ログ 削除依頼&連絡先